I am able to render and push the helloworld.webp file, but after the “push” command returns, I go to the tidbyt app on my iphone and the actual tidbyt, but I don’t see the helloworld app or output anywhere. What am I doing wrong?
Thanks,
I am able to render and push the helloworld.webp file, but after the “push” command returns, I go to the tidbyt app on my iphone and the actual tidbyt, but I don’t see the helloworld app or output anywhere. What am I doing wrong?
Thanks,
what are the commands you are using to render and push. Are you doing the pixlet login method or using the api key on the command line ? You won’t see it in the tidbyt phone app unless you give the it a name during push like so
pixlet push --installation-id your-app-name
I am doing this command line.
pixlet login
pixlet push my_device_id helloWorld.webp
the pixlet push command returns. But what is supposed to happen next? Should the “helloWorld” app appear on my TidByt app on my iphone? Or should it appear on the TidByt device? I can’t see any log or error messages, and I don’t know if this worked. I am doing this on a Mac.
Thank you
if the push command works then the image should appear on your tidbyt for a moment. If you have other apps installed then the image will go away as soon as another app is displayed.
add the --installation-id and it will remain in rotation and show up in the phone app allowing you to delete it.
Thank you. I used the command:
pixel push <my_device_id> --installation-id myappName helloworld.webp
And that did the trick.